The Lunar Avenger
Selene Portrait
Class Mage
Basic Type Spell
Basic Scaling Spell
Faction Harmony
Harmony Acolyte
Awakening Snare
Obtained from: Lunar Feast, Tavern, Monthly
Starts as 3-star

Selene, the Lunar Avenger is a Mage that belongs to the Harmony faction. Players can unlock Selene by summoning her at the Tavern, collecting her Soul Stones from the April monthly sign-in reward, or participating in the Lunar Feast event.


Story Duel Bloody Battle
★★☆☆☆ ★★★★☆ ★★★★★

Selene has the highest Spell Power in the game and focuses on dealing damage with basic attacks against heroes, making her a rearline DPS hero. Triune Blessing adds a large amount of damage to her next three attacks, combined with Spell Vamp, Selene is almost unstoppable in 1v1 situations; Crescent Break buys her time and obstructs enemy melee heroes; and finally, Eclipse is an effective means of punishing combo teams.


Lunar Vengeance

As a child, Selene was a fervent believer in the sayings and stories of her people. She found in them security and certainty as only a child might.

When Lumenor left for his apprenticeship at the Temple of Light to "vanquish the darkness", surely, she imagined, this Darkness was some beast that threatened all.

However, as many moons passed without word from her beloved brother, she became convinced that this Darkness was none other than that which devoured the Moon.

While an ordinary child would despair, Selene was sure that Lumenor would overcome this beast, crawl out of its bowels, and come back to the forest and his sister's side. For the Wood Elves have a proverb: Life is like the face of the Moon, ever waxing and waning.

Something else came instead. It was a dark and stormy night, and pandemonium reigned throughout the woodland. The air was filled with screams and howling, arrows and magic. Everywhere you could hear the twang of bowstrings and the clash of swords.

By the end of the night, the Wood Elves suffered horrendous casualties and were forced to flee. Like shadows into the night, they melted into the deep forest. The enemy did not pursue and instead marched west, toward other lands.

When the dawn came, the Wood Elves found their ancestral home in ruins. The Moonwell lay desecrated and their forests burned. Stopping only to lower familiar faces into the earth, the surviving Wood Elves set out to find a new home. They journeyed east, away from the news of death and destruction that spread like whispers on the wind.

The war had swept across Etryna. Even the Temple of Light had come under assault.

The Wood Elves finally came to a stop at the base of the Southern Mountains, in what they called the Wood of Dawn. The verdant and dense woodland here was much like their old home. They rebuilt the Moonwell here and once again basked the glow of its magic. And while the war had not reached these virgin lands, the now grown up Selene knew that so long as the Dark Army existed, they would never be safe. So Selene bade her tribe farewell to join the fight as a Lunar Avenger.

During her arduous journey, Selene met the diminutive magician, Esther and the skilled archer, Beau. Through many battles, they bonded, and even a blind man could see that Beau loved Selene. However, Selene had devoted herself to the Moon Goddess, Luna; Beau could care less, so long as he was able to be by her side, his heart would be content.

Sadly, this too would come to an end. At the height of battle, they found themselves surrounded and in direct combat with the fearsome Spider Queen. Beau launched himself in the path of her venomous spray without hesitation, saving the others at the cost of his eyes.

For an archer, to lose one's sight is to lose one's livelihood. But Beau was proud and refused to be a burden to his companions, nor could he stand to be pitied by anyone, especially Selene. And so, he left.

Watching Beau's lonely form fade into the distance, Selene uttered a barely audible sigh.

Although this battle had been won, there would be many others. In time, many would come, and many would go; those left behind could only grieve.

For in this tumultuous era, none have control over their destiny.


3 Stars Health Attack Spell Armor Resist Move
Base 2002 0 412 98 98 370
Per Lv. +207 +0 +98 +8 +8

4 Stars Health Attack Spell Armor Resist Move
Base 2334 0 587 114 114 370
Per Lv. +240 +0 +115 +9 +9

5 Stars Health Attack Spell Armor Resist Move
Base 2666 0 762 130 130 370
Per Lv. +273 +0 +132 +10 +10


Triune Blessing Cooldown:9s

Triune Blessing
Passive: Selene's attacks deal 50% more damage to enemy heroes with no allied heroes nearby.
Active: Selene's next 3 basic attacks deal 95+11.4%*SP bonus spell damage.


  • Buff lasts 6s

Crescent Break Cooldown:15s

Crescent Break
Selene launches a wave of moonlight, dealing 65+27.8%*SP spell damage to enemies in its path and slowing them for 2s. When the effect ends, the wave solidifies into a barrier. Use again to manually end the effect.


  • Wave lasts 1.5s
  • Barrier lasts 5s

Eclipse Cooldown:25s

Selene calls moonlight down upon the battlefield for 6s, dealing 69+8.56%*SP spell damage to any enemy that uses a skill and silencing them.



Harmony Acolyte
Harmony Acolyte
+6% damage vs. Dark
+6% damage vs. 3-star or less
-28% incoming damage while debuffed
Ultimate Harmony Acolyte
+15% damage vs. Dark
+15% damage vs. 3-star or less
-70% incoming damage while debuffed


The third hit of each basic attack combo has the following chance to snare the enemy:
Lv. 1 2 3 4 5 6 7 8 9 10
% 3 5 7 9 11 12 15 17 19 22


Hero Effect (per Star) Flavor Text

Beau Portrait


+2.4% Base Health Flattery
No one will refuse a little humble admiration.

Esther Portrait


+4% Base Attack Power
+4% Base Spell Power
For some reason Esther, is obsessed with Selene.

Mog Portrait


+4% Base Attack Gentle Giant
Even the violent orge finds grace in the moonlight.

Ariadne Portrait


+1.8% Spell Penetration Jealousy
Selene's beauty drives Ariadne crazy. Selene loves it.


Selene Splash


Eternal Arena - Character Spotlight Selene NetEase Games

Eternal Arena - Character Spotlight Selene NetEase Games